터치 이동 및 범위표기 구현
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.vsconfig
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m_LocalPosition: {x: 350.25458, y: 620.0248, z: 0.5278283}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1660057539 &9223372036854775807
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|
SceneRoots:
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|
m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 519420032}
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- {fileID: 531025211}
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- {fileID: 1084862680}
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||||||
|
- {fileID: 1521603318}
|
7
Assets/Scenes/SampleScene.unity.meta
Normal file
7
Assets/Scenes/SampleScene.unity.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
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|
guid: 2cda990e2423bbf4892e6590ba056729
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|
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userData:
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assetBundleVariant:
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8
Assets/Scripts.meta
Normal file
8
Assets/Scripts.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
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|
guid: ef7fba462772a994682564867f3dc242
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8
Assets/Scripts/Block.meta
Normal file
8
Assets/Scripts/Block.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3bd2389403629764b8045374e46c4591
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folderAsset: yes
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DefaultImporter:
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44
Assets/Scripts/Block/BackgroundBlock.cs
Normal file
44
Assets/Scripts/Block/BackgroundBlock.cs
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class BackgroundBlock : BlockBase
|
||||||
|
{
|
||||||
|
public bool InRage { get; private set; }
|
||||||
|
public bool IsMovable { get; private set; }
|
||||||
|
|
||||||
|
public void SetData(int x, int y)
|
||||||
|
{
|
||||||
|
CurrentX = x;
|
||||||
|
CurrentY = y;
|
||||||
|
InRage = false;
|
||||||
|
IsMovable = false;
|
||||||
|
}
|
||||||
|
public void SetColor(E_TEAM team)
|
||||||
|
{
|
||||||
|
IsMovable = true;
|
||||||
|
InRage = true;
|
||||||
|
_backgroundImg.color = Constants.TEAM_BLOCK_COLOR[team];
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResetColor()
|
||||||
|
{
|
||||||
|
InRage = false;
|
||||||
|
IsMovable = false;
|
||||||
|
_backgroundImg.color = Color.white;
|
||||||
|
}
|
||||||
|
public void OnSelected()
|
||||||
|
{
|
||||||
|
if(IsMovable)
|
||||||
|
{
|
||||||
|
GameManager.Instance.CharacterMove(this);
|
||||||
|
}
|
||||||
|
//선택상태일 때 이동할 데이터
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdatePosition(Vector3 pos)
|
||||||
|
{
|
||||||
|
GetComponent<RectTransform>().anchoredPosition = pos;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Block/BackgroundBlock.cs.meta
Normal file
11
Assets/Scripts/Block/BackgroundBlock.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3d3a0665da799e144891ae72dad68122
|
||||||
|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
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|
defaultReferences: []
|
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|
executionOrder: 0
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|
icon: {instanceID: 0}
|
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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17
Assets/Scripts/Block/BlockBase.cs
Normal file
17
Assets/Scripts/Block/BlockBase.cs
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class BlockBase : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] protected Image _backgroundImg;
|
||||||
|
public int CurrentX { get; protected set; }
|
||||||
|
public int CurrentY { get; protected set; }
|
||||||
|
|
||||||
|
public virtual void SetSize(Vector2 size)
|
||||||
|
{
|
||||||
|
GetComponent<RectTransform>().sizeDelta = size;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
11
Assets/Scripts/Block/BlockBase.cs.meta
Normal file
11
Assets/Scripts/Block/BlockBase.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 21c6802de5472d34fa85414bdfe96e4a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
43
Assets/Scripts/Block/CharacterBlock.cs
Normal file
43
Assets/Scripts/Block/CharacterBlock.cs
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class CharacterBlock : BlockBase
|
||||||
|
{
|
||||||
|
[SerializeField] private Image _characterImg;
|
||||||
|
|
||||||
|
private CharacterInfo _info;
|
||||||
|
|
||||||
|
public E_TEAM Team { get { return _info.Team; } }
|
||||||
|
public int Range { get { return _info.MoveRange; } }
|
||||||
|
public void SetData(CharacterInfo info, Vector2 size)
|
||||||
|
{
|
||||||
|
_info = info;
|
||||||
|
|
||||||
|
SetSize(size);
|
||||||
|
//우선 데이터 고려하지 않음
|
||||||
|
_backgroundImg.color = Constants.CHARACTER_BG_COLOR[info.Name];
|
||||||
|
_characterImg.sprite = Resources.Load<Sprite>(info.Name);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdatePosition(Vector3 pos, int x, int y)
|
||||||
|
{
|
||||||
|
transform.position = pos;
|
||||||
|
CurrentX = x;
|
||||||
|
CurrentY = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSelected()
|
||||||
|
{
|
||||||
|
GameManager.Instance.CharacterSelected(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter2D(Collider2D collision)
|
||||||
|
{
|
||||||
|
//음..원형 충돌이면 충돌이긴 한데
|
||||||
|
//컨트롤러... 호출 어떻게 하는게 나을까
|
||||||
|
//아마 공격 가능상태?
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
11
Assets/Scripts/Block/CharacterBlock.cs.meta
Normal file
11
Assets/Scripts/Block/CharacterBlock.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cd026e7182d73734b93d4a3434cdba10
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
136
Assets/Scripts/BlockController.cs
Normal file
136
Assets/Scripts/BlockController.cs
Normal file
|
@ -0,0 +1,136 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class BlockController : MonoBehaviour
|
||||||
|
{
|
||||||
|
//block for instantiate
|
||||||
|
[SerializeField] private GameObject _characterBlock;
|
||||||
|
[SerializeField] private GameObject _bgBlock;
|
||||||
|
|
||||||
|
[SerializeField] private RectTransform _bgRoot;
|
||||||
|
[SerializeField] private RectTransform _characterRoot;
|
||||||
|
|
||||||
|
public E_TEAM CurrentTurn { get; private set; } = E_TEAM.BLUE;
|
||||||
|
|
||||||
|
private BackgroundBlock[,] _mapPositions;
|
||||||
|
|
||||||
|
private CharacterBlock _selectedCharacter;
|
||||||
|
|
||||||
|
private Vector2 _blockSize;
|
||||||
|
public Vector2 BlockSize
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return _blockSize;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public CharacterBlock GenerateCharacter(CharacterInfo info,int x, int y)
|
||||||
|
{
|
||||||
|
info.UpdatePosition(x, y);
|
||||||
|
var obj = Instantiate(_characterBlock, transform);
|
||||||
|
var block = obj.GetComponent<CharacterBlock>();
|
||||||
|
block.SetData(info, _blockSize);
|
||||||
|
block.UpdatePosition(_mapPositions[x, y].transform.position, x, y);
|
||||||
|
|
||||||
|
return block;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Selected(CharacterBlock block)
|
||||||
|
{
|
||||||
|
if(block.Team != CurrentTurn)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//이미 칠해진 범위 컬러를 초기화
|
||||||
|
ResetBackground();
|
||||||
|
|
||||||
|
//현재 선택된 캐릭터와 같으면 현재 캐릭터 없애줌
|
||||||
|
if(_selectedCharacter == block)
|
||||||
|
{
|
||||||
|
_selectedCharacter = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_selectedCharacter = block;
|
||||||
|
}
|
||||||
|
|
||||||
|
SetBackground(block.CurrentX, block.CurrentY, block.Range);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Move(int x, int y)
|
||||||
|
{
|
||||||
|
CurrentTurn = CurrentTurn == E_TEAM.BLUE ? E_TEAM.RED : E_TEAM.BLUE;
|
||||||
|
//배경 블럭 받아옴
|
||||||
|
//현재 선택된 캐릭터를 해당 좌표로 이동시키고
|
||||||
|
ResetBackground();
|
||||||
|
//모든 칠해진 배경 컬러 초기화
|
||||||
|
_selectedCharacter.UpdatePosition(_mapPositions[x, y].transform.position, x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void GenerateMap(int x, int y, float padding)
|
||||||
|
{
|
||||||
|
_mapPositions = new BackgroundBlock[x, y];
|
||||||
|
float width = _bgRoot.rect.width - (padding * (x - 1));
|
||||||
|
float height = _bgRoot.rect.height - (padding * (y - 1));
|
||||||
|
|
||||||
|
_blockSize = new Vector2(width / x, height / y);
|
||||||
|
|
||||||
|
float xPos = 0;
|
||||||
|
float yPos = 0;
|
||||||
|
for (int i = 0; i < y; i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < x; j++)
|
||||||
|
{
|
||||||
|
GameObject obj = Instantiate(_bgBlock, _bgRoot.transform);
|
||||||
|
var block = obj.GetComponent<BackgroundBlock>();
|
||||||
|
block.SetData(j, i);
|
||||||
|
block.SetSize(_blockSize);
|
||||||
|
block.UpdatePosition(new Vector2(xPos, yPos));
|
||||||
|
_mapPositions[j, i] = block;
|
||||||
|
xPos += _blockSize.x + padding;
|
||||||
|
}
|
||||||
|
yPos += _blockSize.y + padding;
|
||||||
|
xPos = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ResetBackground()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _mapPositions.GetLength(0); i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < _mapPositions.GetLength(1); j++)
|
||||||
|
{
|
||||||
|
if(_mapPositions[i, j].InRage)
|
||||||
|
{
|
||||||
|
_mapPositions[i, j].ResetColor();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetBackground(int x, int y, int range)
|
||||||
|
{
|
||||||
|
//범위 안에 있으면 컬러 변경
|
||||||
|
|
||||||
|
for(int i = -range; i <= range; i++)
|
||||||
|
{
|
||||||
|
for (int j = -range; j <= range; j++)
|
||||||
|
{
|
||||||
|
//절대값의 합이 range인 경우?
|
||||||
|
int dx = i < 0 ? i * -1 : i;
|
||||||
|
int dy = j < 0 ? j * -1 : j;
|
||||||
|
if((dx + dy) <= range)
|
||||||
|
{
|
||||||
|
if(x + i >= 0 && x + i < _mapPositions.GetLength(0) &&
|
||||||
|
y + j >= 0 && y + j < _mapPositions.GetLength(1))
|
||||||
|
{
|
||||||
|
_mapPositions[x + i, y + j].SetColor(CurrentTurn);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/BlockController.cs.meta
Normal file
11
Assets/Scripts/BlockController.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 80b808b0e4de0b04ab7e509ad3a07c28
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Scripts/Data.meta
Normal file
8
Assets/Scripts/Data.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 360dec15c1e55fd44b52b20f6fb759a8
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
26
Assets/Scripts/Data/CharacterInfo.cs
Normal file
26
Assets/Scripts/Data/CharacterInfo.cs
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CharacterInfo
|
||||||
|
{
|
||||||
|
public string Name { get; private set; }
|
||||||
|
public E_TEAM Team { get; private set; }
|
||||||
|
public int MoveRange { get; private set; }
|
||||||
|
|
||||||
|
public int CurrentX { get; private set; }
|
||||||
|
public int CurrentY { get; private set; }
|
||||||
|
|
||||||
|
public CharacterInfo(string name, E_TEAM team, int moveRange)
|
||||||
|
{
|
||||||
|
Name = name;
|
||||||
|
Team = team;
|
||||||
|
MoveRange = moveRange;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdatePosition(int x, int y)
|
||||||
|
{
|
||||||
|
CurrentX = x;
|
||||||
|
CurrentY = y;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Data/CharacterInfo.cs.meta
Normal file
11
Assets/Scripts/Data/CharacterInfo.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3aad964c7d89cd34ea82ffb3033c04e8
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
18
Assets/Scripts/Data/Constants.cs
Normal file
18
Assets/Scripts/Data/Constants.cs
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public static class Constants
|
||||||
|
{
|
||||||
|
public static readonly Dictionary<string, Color> CHARACTER_BG_COLOR = new Dictionary<string, Color>()
|
||||||
|
{
|
||||||
|
{"cleric", new Color32(255, 153, 193, 255) },
|
||||||
|
{"dwarf", new Color32(161, 153, 255, 255) },
|
||||||
|
};
|
||||||
|
|
||||||
|
public static readonly Dictionary<E_TEAM, Color> TEAM_BLOCK_COLOR = new Dictionary<E_TEAM, Color>()
|
||||||
|
{
|
||||||
|
{E_TEAM.BLUE, new Color32(0, 193, 255, 255) },
|
||||||
|
{E_TEAM.RED, new Color32(255, 93, 93, 255) },
|
||||||
|
};
|
||||||
|
}
|
11
Assets/Scripts/Data/Constants.cs.meta
Normal file
11
Assets/Scripts/Data/Constants.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: de725c2ed8a01d24496979447a90dd4a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
12
Assets/Scripts/Data/Enums.cs
Normal file
12
Assets/Scripts/Data/Enums.cs
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
public enum E_TEAM
|
||||||
|
{
|
||||||
|
BLUE,
|
||||||
|
RED,
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum E_CHARACTER_STATE
|
||||||
|
{
|
||||||
|
None, //선택되지 않은 상태
|
||||||
|
Block, //팀의 턴이 아닐 때
|
||||||
|
Select, //선택된 상태일 때
|
||||||
|
}
|
11
Assets/Scripts/Data/Enums.cs.meta
Normal file
11
Assets/Scripts/Data/Enums.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 06c99391caeebf347aa8b3b7194da25d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
58
Assets/Scripts/GameManager.cs
Normal file
58
Assets/Scripts/GameManager.cs
Normal file
|
@ -0,0 +1,58 @@
|
||||||
|
using FirstVillain.Singleton;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class GameManager : UnitySingleton<GameManager>
|
||||||
|
{
|
||||||
|
public Dictionary<E_TEAM, List<CharacterBlock>> TeamListDict { get; private set; } = new Dictionary<E_TEAM, List<CharacterBlock>>();
|
||||||
|
[SerializeField] private BlockController _blockController;
|
||||||
|
public BlockController BlockControl
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return _blockController;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public E_TEAM CurrentTurn { get; private set; }
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
SetMap();
|
||||||
|
GenerateCharacters();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetMap()
|
||||||
|
{
|
||||||
|
_blockController.GenerateMap(10, 10, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void GenerateCharacters()
|
||||||
|
{
|
||||||
|
//Àӽ÷Π¸¸µé¾îº¸¸é...
|
||||||
|
var dwarfInfo = new CharacterInfo("dwarf", E_TEAM.BLUE, 3);
|
||||||
|
var clericInfo = new CharacterInfo("cleric", E_TEAM.RED, 1);
|
||||||
|
|
||||||
|
var dwarfBlock = _blockController.GenerateCharacter(dwarfInfo, 3, 0);
|
||||||
|
var blueList = new List<CharacterBlock>();
|
||||||
|
blueList.Add(dwarfBlock);
|
||||||
|
TeamListDict.Add(E_TEAM.BLUE, blueList);
|
||||||
|
|
||||||
|
|
||||||
|
var clericBlock = _blockController.GenerateCharacter(clericInfo, 7, 9);
|
||||||
|
var redList = new List<CharacterBlock>();
|
||||||
|
redList.Add(clericBlock);
|
||||||
|
TeamListDict.Add(E_TEAM.RED, redList);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CharacterSelected(CharacterBlock block)
|
||||||
|
{
|
||||||
|
_blockController.Selected(block);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CharacterMove(BackgroundBlock block)
|
||||||
|
{
|
||||||
|
_blockController.Move(block.CurrentX, block.CurrentY);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/GameManager.cs.meta
Normal file
11
Assets/Scripts/GameManager.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9c452a852a0afce428e702a8995855b5
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
93
Assets/Scripts/UnitySingleton.cs
Normal file
93
Assets/Scripts/UnitySingleton.cs
Normal file
|
@ -0,0 +1,93 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace FirstVillain.Singleton
|
||||||
|
{
|
||||||
|
public class UnitySingleton<T> : MonoBehaviour where T : UnityEngine.Component
|
||||||
|
{
|
||||||
|
private static T _instance = null;
|
||||||
|
|
||||||
|
public static T Instance
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_instance == null)
|
||||||
|
{
|
||||||
|
string name = (typeof(T)).ToString();
|
||||||
|
_instance = new GameObject(name).AddComponent<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _instance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
if (_instance != null && _instance != this)
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_instance = this as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
DontDestroyOnLoad(gameObject);
|
||||||
|
|
||||||
|
AwakeSingleton();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
if (_instance == this)
|
||||||
|
{
|
||||||
|
_instance = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void AwakeSingleton()
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
public class UnitySingletonOnce<T> : MonoBehaviour where T : UnityEngine.Component
|
||||||
|
{
|
||||||
|
private static T _instance = null;
|
||||||
|
|
||||||
|
public static T Instance
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_instance == null)
|
||||||
|
{
|
||||||
|
string name = (typeof(T)).ToString();
|
||||||
|
_instance = new GameObject(name).AddComponent<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _instance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
if (_instance != null && _instance != this)
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_instance = this as T;
|
||||||
|
}
|
||||||
|
|
||||||
|
AwakeSingleton();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
if (_instance == this)
|
||||||
|
{
|
||||||
|
_instance = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void AwakeSingleton()
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/UnitySingleton.cs.meta
Normal file
11
Assets/Scripts/UnitySingleton.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 90bd63633f80b474ca7d669e20400570
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
44
Packages/manifest.json
Normal file
44
Packages/manifest.json
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.collab-proxy": "2.0.7",
|
||||||
|
"com.unity.feature.2d": "2.0.0",
|
||||||
|
"com.unity.ide.rider": "3.0.24",
|
||||||
|
"com.unity.ide.visualstudio": "2.0.18",
|
||||||
|
"com.unity.test-framework": "1.1.33",
|
||||||
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
|
"com.unity.timeline": "1.7.5",
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.visualscripting": "1.9.0",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.cloth": "1.0.0",
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0",
|
||||||
|
"com.unity.modules.terrain": "1.0.0",
|
||||||
|
"com.unity.modules.terrainphysics": "1.0.0",
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.umbra": "1.0.0",
|
||||||
|
"com.unity.modules.unityanalytics": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||||
|
"com.unity.modules.vehicles": "1.0.0",
|
||||||
|
"com.unity.modules.video": "1.0.0",
|
||||||
|
"com.unity.modules.vr": "1.0.0",
|
||||||
|
"com.unity.modules.wind": "1.0.0",
|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
465
Packages/packages-lock.json
Normal file
465
Packages/packages-lock.json
Normal file
|
@ -0,0 +1,465 @@
|
||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.animation": {
|
||||||
|
"version": "9.0.3",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.common": "8.0.1",
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.collections": "1.1.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.aseprite": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.2d.common": "6.0.6",
|
||||||
|
"com.unity.mathematics": "1.2.6",
|
||||||
|
"com.unity.modules.animation": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.common": {
|
||||||
|
"version": "8.0.1",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.mathematics": "1.1.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.burst": "1.7.3"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.pixel-perfect": {
|
||||||
|
"version": "5.0.3",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.psdimporter": {
|
||||||
|
"version": "8.0.2",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.animation": "9.0.1",
|
||||||
|
"com.unity.2d.common": "8.0.1",
|
||||||
|
"com.unity.2d.sprite": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.sprite": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.2d.spriteshape": {
|
||||||
|
"version": "9.0.2",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.mathematics": "1.1.0",
|
||||||
|
"com.unity.2d.common": "8.0.1",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.2d.tilemap": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.2d.tilemap.extras": {
|
||||||
|
"version": "3.1.1",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.burst": {
|
||||||
|
"version": "1.8.8",
|
||||||
|
"depth": 3,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.mathematics": "1.2.1"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.collab-proxy": {
|
||||||
|
"version": "2.0.7",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.collections": {
|
||||||
|
"version": "1.2.4",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.burst": "1.6.6",
|
||||||
|
"com.unity.test-framework": "1.1.31"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ext.nunit": {
|
||||||
|
"version": "1.0.6",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.feature.2d": {
|
||||||
|
"version": "2.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.animation": "9.0.3",
|
||||||
|
"com.unity.2d.pixel-perfect": "5.0.3",
|
||||||
|
"com.unity.2d.psdimporter": "8.0.2",
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.2d.spriteshape": "9.0.2",
|
||||||
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
|
"com.unity.2d.tilemap.extras": "3.1.1",
|
||||||
|
"com.unity.2d.aseprite": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.ide.rider": {
|
||||||
|
"version": "3.0.24",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ext.nunit": "1.0.6"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ide.visualstudio": {
|
||||||
|
"version": "2.0.18",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.test-framework": "1.1.9"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.mathematics": {
|
||||||
|
"version": "1.2.6",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.test-framework": {
|
||||||
|
"version": "1.1.33",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ext.nunit": "1.0.6",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.textmeshpro": {
|
||||||
|
"version": "3.0.6",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.timeline": {
|
||||||
|
"version": "1.7.5",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ugui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.visualscripting": {
|
||||||
|
"version": "1.9.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.modules.ai": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.androidjni": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.animation": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.assetbundle": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.audio": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.cloth": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.director": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.imageconversion": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.imgui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.jsonserialize": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.particlesystem": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.physics": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.physics2d": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.screencapture": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.subsystems": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.terrain": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.terrainphysics": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.terrain": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.tilemap": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics2d": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.ui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.uielements": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.umbra": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.unityanalytics": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.unitywebrequest": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.unitywebrequestassetbundle": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.unitywebrequestaudio": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.unitywebrequesttexture": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.unitywebrequestwww": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.vehicles": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.video": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.vr": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.wind": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.xr": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.subsystems": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
19
ProjectSettings/AudioManager.asset
Normal file
19
ProjectSettings/AudioManager.asset
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!11 &1
|
||||||
|
AudioManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Volume: 1
|
||||||
|
Rolloff Scale: 1
|
||||||
|
Doppler Factor: 1
|
||||||
|
Default Speaker Mode: 2
|
||||||
|
m_SampleRate: 0
|
||||||
|
m_DSPBufferSize: 1024
|
||||||
|
m_VirtualVoiceCount: 512
|
||||||
|
m_RealVoiceCount: 32
|
||||||
|
m_SpatializerPlugin:
|
||||||
|
m_AmbisonicDecoderPlugin:
|
||||||
|
m_DisableAudio: 0
|
||||||
|
m_VirtualizeEffects: 1
|
||||||
|
m_RequestedDSPBufferSize: 0
|
6
ProjectSettings/ClusterInputManager.asset
Normal file
6
ProjectSettings/ClusterInputManager.asset
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!236 &1
|
||||||
|
ClusterInputManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Inputs: []
|
37
ProjectSettings/DynamicsManager.asset
Normal file
37
ProjectSettings/DynamicsManager.asset
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11
ProjectSettings/EditorBuildSettings.asset
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11
ProjectSettings/EditorBuildSettings.asset
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%YAML 1.1
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40
ProjectSettings/EditorSettings.asset
Normal file
40
ProjectSettings/EditorSettings.asset
Normal file
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64
ProjectSettings/GraphicsSettings.asset
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64
ProjectSettings/GraphicsSettings.asset
Normal file
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487
ProjectSettings/InputManager.asset
Normal file
487
ProjectSettings/InputManager.asset
Normal file
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@ -0,0 +1,487 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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35
ProjectSettings/MemorySettings.asset
Normal file
35
ProjectSettings/MemorySettings.asset
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!387306366 &1
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m_ProfilerBucketAllocatorGranularity: -1
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m_BackgroundJobTempAllocatorBlockSize: -1
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m_JobTempAllocatorReducedBlockSize: -1
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m_TempAllocatorSizeGIBakingWorker: -1
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m_TempAllocatorSizeNavMeshWorker: -1
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m_TempAllocatorSizeAudioWorker: -1
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m_TempAllocatorSizeCloudWorker: -1
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m_TempAllocatorSizePreloadManager: -1
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93
ProjectSettings/NavMeshAreas.asset
Normal file
93
ProjectSettings/NavMeshAreas.asset
Normal file
|
@ -0,0 +1,93 @@
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%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
|
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|
--- !u!126 &1
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8
ProjectSettings/NetworkManager.asset
Normal file
8
ProjectSettings/NetworkManager.asset
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
%YAML 1.1
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||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!149 &1
|
||||||
|
NetworkManager:
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|
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m_DebugLevel: 0
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m_Sendrate: 15
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m_AssetToPrefab: {}
|
44
ProjectSettings/PackageManagerSettings.asset
Normal file
44
ProjectSettings/PackageManagerSettings.asset
Normal file
|
@ -0,0 +1,44 @@
|
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
|
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|
--- !u!114 &1
|
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|
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|
m_ObjectHideFlags: 61
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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m_EnablePreReleasePackages: 0
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m_EnablePackageDependencies: 0
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oneTimeWarningShown: 0
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|
m_Registries:
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m_Name:
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m_Url: https://packages.unity.com
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|
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m_Name:
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m_Url:
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m_SelectedScopeIndex: 0
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56
ProjectSettings/Physics2DSettings.asset
Normal file
56
ProjectSettings/Physics2DSettings.asset
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!19 &1
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Physics2DSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_Gravity: {x: 0, y: -9.81}
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m_DefaultMaterial: {fileID: 0}
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m_VelocityIterations: 8
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m_PositionIterations: 3
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m_VelocityThreshold: 1
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|
m_MaxLinearCorrection: 0.2
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|
m_MaxAngularCorrection: 8
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|
m_MaxTranslationSpeed: 100
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m_MaxRotationSpeed: 360
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m_BaumgarteScale: 0.2
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|
m_BaumgarteTimeOfImpactScale: 0.75
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|
m_TimeToSleep: 0.5
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|
m_LinearSleepTolerance: 0.01
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m_AngularSleepTolerance: 2
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m_DefaultContactOffset: 0.01
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m_JobOptions:
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serializedVersion: 2
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2
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239
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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|
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|
shadowProjection: 1
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|
shadowCascades: 4
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|
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shadowNearPlaneOffset: 3
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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|
streamingMipmapsMaxFileIORequests: 1024
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|
particleRaycastBudget: 4096
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asyncUploadTimeSlice: 2
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asyncUploadPersistentBuffer: 1
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customRenderPipeline: {fileID: 0}
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|
excludedTargetPlatforms: []
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|
m_PerPlatformDefaultQuality:
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|
Android: 2
|
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|
Lumin: 5
|
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|
GameCoreScarlett: 5
|
||||||
|
GameCoreXboxOne: 5
|
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|
Nintendo Switch: 5
|
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|
PS4: 5
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|
PS5: 5
|
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|
Stadia: 5
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|
Standalone: 5
|
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|
WebGL: 3
|
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|
Windows Store Apps: 5
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|
XboxOne: 5
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|
iPhone: 2
|
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|
tvOS: 2
|
121
ProjectSettings/SceneTemplateSettings.json
Normal file
121
ProjectSettings/SceneTemplateSettings.json
Normal file
|
@ -0,0 +1,121 @@
|
||||||
|
{
|
||||||
|
"templatePinStates": [],
|
||||||
|
"dependencyTypeInfos": [
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.AnimationClip",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.Animations.AnimatorController",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.AnimatorOverrideController",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.Audio.AudioMixerController",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.ComputeShader",
|
||||||
|
"defaultInstantiationMode": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Cubemap",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.GameObject",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.LightingDataAsset",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.LightingSettings",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Material",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.MonoScript",
|
||||||
|
"defaultInstantiationMode": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.PhysicMaterial",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.PhysicsMaterial2D",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Rendering.VolumeProfile",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.SceneAsset",
|
||||||
|
"defaultInstantiationMode": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Shader",
|
||||||
|
"defaultInstantiationMode": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.ShaderVariantCollection",
|
||||||
|
"defaultInstantiationMode": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Texture",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Texture2D",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Timeline.TimelineAsset",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"defaultDependencyTypeInfo": {
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "<default_scene_template_dependencies>",
|
||||||
|
"defaultInstantiationMode": 1
|
||||||
|
},
|
||||||
|
"newSceneOverride": 0
|
||||||
|
}
|
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
36
ProjectSettings/UnityConnectSettings.asset
Normal file
36
ProjectSettings/UnityConnectSettings.asset
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_DashboardUrl: https://dashboard.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_PackageRequiringCoreStatsPresent: 0
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
14
ProjectSettings/VFXManager.asset
Normal file
14
ProjectSettings/VFXManager.asset
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_StripUpdateShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
||||||
|
m_CompiledVersion: 0
|
||||||
|
m_RuntimeVersion: 0
|
8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!890905787 &1
|
||||||
|
VersionControlSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Mode: Visible Meta Files
|
||||||
|
m_CollabEditorSettings:
|
||||||
|
inProgressEnabled: 1
|
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
{
|
||||||
|
"m_SettingKeys": [
|
||||||
|
"VR Device Disabled",
|
||||||
|
"VR Device User Alert"
|
||||||
|
],
|
||||||
|
"m_SettingValues": [
|
||||||
|
"False",
|
||||||
|
"False"
|
||||||
|
]
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user