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diff --git a/Assets/Scenes/SampleScene.unity.meta b/Assets/Scenes/SampleScene.unity.meta new file mode 100644 index 0000000..c1e3c88 --- /dev/null +++ b/Assets/Scenes/SampleScene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 2cda990e2423bbf4892e6590ba056729 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta new file mode 100644 index 0000000..6e84f5c --- /dev/null +++ b/Assets/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ef7fba462772a994682564867f3dc242 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Block.meta b/Assets/Scripts/Block.meta new file mode 100644 index 0000000..1244f8d --- /dev/null +++ b/Assets/Scripts/Block.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3bd2389403629764b8045374e46c4591 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Block/BackgroundBlock.cs b/Assets/Scripts/Block/BackgroundBlock.cs new file mode 100644 index 0000000..135fc9e --- /dev/null +++ b/Assets/Scripts/Block/BackgroundBlock.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class BackgroundBlock : BlockBase +{ + public bool InRage { get; private set; } + public bool IsMovable { get; private set; } + + public void SetData(int x, int y) + { + CurrentX = x; + CurrentY = y; + InRage = false; + IsMovable = false; + } + public void SetColor(E_TEAM team) + { + IsMovable = true; + InRage = true; + _backgroundImg.color = Constants.TEAM_BLOCK_COLOR[team]; + } + + public void ResetColor() + { + InRage = false; + IsMovable = false; + _backgroundImg.color = Color.white; + } + public void OnSelected() + { + if(IsMovable) + { + GameManager.Instance.CharacterMove(this); + } + //¼±ÅûóÅÂÀÏ ¶§ À̵¿ÇÒ µ¥ÀÌÅÍ + } + + public void UpdatePosition(Vector3 pos) + { + GetComponent().anchoredPosition = pos; + } +} diff --git a/Assets/Scripts/Block/BackgroundBlock.cs.meta b/Assets/Scripts/Block/BackgroundBlock.cs.meta new file mode 100644 index 0000000..7bcd14a --- /dev/null +++ b/Assets/Scripts/Block/BackgroundBlock.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3d3a0665da799e144891ae72dad68122 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Block/BlockBase.cs b/Assets/Scripts/Block/BlockBase.cs new file mode 100644 index 0000000..bc23d39 --- /dev/null +++ b/Assets/Scripts/Block/BlockBase.cs @@ -0,0 +1,17 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class BlockBase : MonoBehaviour +{ + [SerializeField] protected Image _backgroundImg; + public int CurrentX { get; protected set; } + public int CurrentY { get; protected set; } + + public virtual void SetSize(Vector2 size) + { + GetComponent().sizeDelta = size; + } + +} diff --git a/Assets/Scripts/Block/BlockBase.cs.meta b/Assets/Scripts/Block/BlockBase.cs.meta new file mode 100644 index 0000000..3f481de --- /dev/null +++ b/Assets/Scripts/Block/BlockBase.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 21c6802de5472d34fa85414bdfe96e4a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Block/CharacterBlock.cs b/Assets/Scripts/Block/CharacterBlock.cs new file mode 100644 index 0000000..d2bbc9f --- /dev/null +++ b/Assets/Scripts/Block/CharacterBlock.cs @@ -0,0 +1,43 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class CharacterBlock : BlockBase +{ + [SerializeField] private Image _characterImg; + + private CharacterInfo _info; + + public E_TEAM Team { get { return _info.Team; } } + public int Range { get { return _info.MoveRange; } } + public void SetData(CharacterInfo info, Vector2 size) + { + _info = info; + + SetSize(size); + //¿ì¼± µ¥ÀÌÅÍ °í·ÁÇÏÁö ¾ÊÀ½ + _backgroundImg.color = Constants.CHARACTER_BG_COLOR[info.Name]; + _characterImg.sprite = Resources.Load(info.Name); + } + + public void UpdatePosition(Vector3 pos, int x, int y) + { + transform.position = pos; + CurrentX = x; + CurrentY = y; + } + + public void OnSelected() + { + GameManager.Instance.CharacterSelected(this); + } + + private void OnTriggerEnter2D(Collider2D collision) + { + //À½..¿øÇü Ãæµ¹À̸é Ãæµ¹À̱ä Çѵ¥ + //ÄÁÆ®·Ñ·¯... È£Ã⠾°Ô ÇÏ´Â°Ô ³ªÀ»±î + //¾Æ¸¶ °ø°Ý °¡´É»óÅÂ? + } + +} diff --git a/Assets/Scripts/Block/CharacterBlock.cs.meta b/Assets/Scripts/Block/CharacterBlock.cs.meta new file mode 100644 index 0000000..0843af3 --- /dev/null +++ b/Assets/Scripts/Block/CharacterBlock.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cd026e7182d73734b93d4a3434cdba10 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/BlockController.cs b/Assets/Scripts/BlockController.cs new file mode 100644 index 0000000..ef082de --- /dev/null +++ b/Assets/Scripts/BlockController.cs @@ -0,0 +1,136 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class BlockController : MonoBehaviour +{ + //block for instantiate + [SerializeField] private GameObject _characterBlock; + [SerializeField] private GameObject _bgBlock; + + [SerializeField] private RectTransform _bgRoot; + [SerializeField] private RectTransform _characterRoot; + + public E_TEAM CurrentTurn { get; private set; } = E_TEAM.BLUE; + + private BackgroundBlock[,] _mapPositions; + + private CharacterBlock _selectedCharacter; + + private Vector2 _blockSize; + public Vector2 BlockSize + { + get + { + return _blockSize; + } + } + + public CharacterBlock GenerateCharacter(CharacterInfo info,int x, int y) + { + info.UpdatePosition(x, y); + var obj = Instantiate(_characterBlock, transform); + var block = obj.GetComponent(); + block.SetData(info, _blockSize); + block.UpdatePosition(_mapPositions[x, y].transform.position, x, y); + + return block; + } + + public void Selected(CharacterBlock block) + { + if(block.Team != CurrentTurn) + { + return; + } + //ÀÌ¹Ì Ä¥ÇØÁø ¹üÀ§ Ä÷¯¸¦ ÃʱâÈ­ + ResetBackground(); + + //ÇöÀç ¼±ÅÃµÈ Ä³¸¯ÅÍ¿Í °°À¸¸é ÇöÀç ij¸¯ÅÍ ¾ø¾ÖÁÜ + if(_selectedCharacter == block) + { + _selectedCharacter = null; + return; + } + else + { + _selectedCharacter = block; + } + + SetBackground(block.CurrentX, block.CurrentY, block.Range); + } + + public void Move(int x, int y) + { + CurrentTurn = CurrentTurn == E_TEAM.BLUE ? E_TEAM.RED : E_TEAM.BLUE; + //¹è°æ ºí·° ¹Þ¾Æ¿È + //ÇöÀç ¼±ÅÃµÈ Ä³¸¯Å͸¦ ÇØ´ç ÁÂÇ¥·Î À̵¿½ÃÅ°°í + ResetBackground(); + //¸ðµç Ä¥ÇØÁø ¹è°æ Ä÷¯ ÃʱâÈ­ + _selectedCharacter.UpdatePosition(_mapPositions[x, y].transform.position, x, y); + } + + public void GenerateMap(int x, int y, float padding) + { + _mapPositions = new BackgroundBlock[x, y]; + float width = _bgRoot.rect.width - (padding * (x - 1)); + float height = _bgRoot.rect.height - (padding * (y - 1)); + + _blockSize = new Vector2(width / x, height / y); + + float xPos = 0; + float yPos = 0; + for (int i = 0; i < y; i++) + { + for (int j = 0; j < x; j++) + { + GameObject obj = Instantiate(_bgBlock, _bgRoot.transform); + var block = obj.GetComponent(); + block.SetData(j, i); + block.SetSize(_blockSize); + block.UpdatePosition(new Vector2(xPos, yPos)); + _mapPositions[j, i] = block; + xPos += _blockSize.x + padding; + } + yPos += _blockSize.y + padding; + xPos = 0; + } + } + + private void ResetBackground() + { + for (int i = 0; i < _mapPositions.GetLength(0); i++) + { + for (int j = 0; j < _mapPositions.GetLength(1); j++) + { + if(_mapPositions[i, j].InRage) + { + _mapPositions[i, j].ResetColor(); + } + } + } + } + + private void SetBackground(int x, int y, int range) + { + //¹üÀ§ ¾È¿¡ ÀÖÀ¸¸é Ä÷¯ º¯°æ + + for(int i = -range; i <= range; i++) + { + for (int j = -range; j <= range; j++) + { + //Àý´ë°ªÀÇ ÇÕÀÌ rangeÀÎ °æ¿ì? + int dx = i < 0 ? i * -1 : i; + int dy = j < 0 ? j * -1 : j; + if((dx + dy) <= range) + { + if(x + i >= 0 && x + i < _mapPositions.GetLength(0) && + y + j >= 0 && y + j < _mapPositions.GetLength(1)) + { + _mapPositions[x + i, y + j].SetColor(CurrentTurn); + } + } + } + } + } +} diff --git a/Assets/Scripts/BlockController.cs.meta b/Assets/Scripts/BlockController.cs.meta new file mode 100644 index 0000000..75478e2 --- /dev/null +++ b/Assets/Scripts/BlockController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 80b808b0e4de0b04ab7e509ad3a07c28 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Data.meta b/Assets/Scripts/Data.meta new file mode 100644 index 0000000..1a33e8b --- /dev/null +++ b/Assets/Scripts/Data.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 360dec15c1e55fd44b52b20f6fb759a8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Data/CharacterInfo.cs b/Assets/Scripts/Data/CharacterInfo.cs new file mode 100644 index 0000000..67b0963 --- /dev/null +++ b/Assets/Scripts/Data/CharacterInfo.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CharacterInfo +{ + public string Name { get; private set; } + public E_TEAM Team { get; private set; } + public int MoveRange { get; private set; } + + public int CurrentX { get; private set; } + public int CurrentY { get; private set; } + + public CharacterInfo(string name, E_TEAM team, int moveRange) + { + Name = name; + Team = team; + MoveRange = moveRange; + } + + public void UpdatePosition(int x, int y) + { + CurrentX = x; + CurrentY = y; + } +} diff --git a/Assets/Scripts/Data/CharacterInfo.cs.meta b/Assets/Scripts/Data/CharacterInfo.cs.meta new file mode 100644 index 0000000..eb2e4c8 --- /dev/null +++ b/Assets/Scripts/Data/CharacterInfo.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3aad964c7d89cd34ea82ffb3033c04e8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Data/Constants.cs b/Assets/Scripts/Data/Constants.cs new file mode 100644 index 0000000..850bca1 --- /dev/null +++ b/Assets/Scripts/Data/Constants.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public static class Constants +{ + public static readonly Dictionary CHARACTER_BG_COLOR = new Dictionary() + { + {"cleric", new Color32(255, 153, 193, 255) }, + {"dwarf", new Color32(161, 153, 255, 255) }, + }; + + public static readonly Dictionary TEAM_BLOCK_COLOR = new Dictionary() + { + {E_TEAM.BLUE, new Color32(0, 193, 255, 255) }, + {E_TEAM.RED, new Color32(255, 93, 93, 255) }, + }; +} diff --git a/Assets/Scripts/Data/Constants.cs.meta b/Assets/Scripts/Data/Constants.cs.meta new file mode 100644 index 0000000..e9c90ee --- /dev/null +++ b/Assets/Scripts/Data/Constants.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: de725c2ed8a01d24496979447a90dd4a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Data/Enums.cs b/Assets/Scripts/Data/Enums.cs new file mode 100644 index 0000000..45564a4 --- /dev/null +++ b/Assets/Scripts/Data/Enums.cs @@ -0,0 +1,12 @@ +public enum E_TEAM +{ + BLUE, + RED, +} + +public enum E_CHARACTER_STATE +{ + None, //¼±ÅõÇÁö ¾ÊÀº »óÅ + Block, //ÆÀÀÇ ÅÏÀÌ ¾Æ´Ò ¶§ + Select, //¼±ÅÃµÈ »óÅÂÀÏ ¶§ +} \ No newline at end of file diff --git a/Assets/Scripts/Data/Enums.cs.meta b/Assets/Scripts/Data/Enums.cs.meta new file mode 100644 index 0000000..67dba35 --- /dev/null +++ b/Assets/Scripts/Data/Enums.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 06c99391caeebf347aa8b3b7194da25d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs new file mode 100644 index 0000000..e7ad811 --- /dev/null +++ b/Assets/Scripts/GameManager.cs @@ -0,0 +1,58 @@ +using FirstVillain.Singleton; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class GameManager : UnitySingleton +{ + public Dictionary> TeamListDict { get; private set; } = new Dictionary>(); + [SerializeField] private BlockController _blockController; + public BlockController BlockControl + { + get + { + return _blockController; + } + } + + public E_TEAM CurrentTurn { get; private set; } + + private void Start() + { + SetMap(); + GenerateCharacters(); + } + + private void SetMap() + { + _blockController.GenerateMap(10, 10, 10); + } + + public void GenerateCharacters() + { + //Àӽ÷Π¸¸µé¾îº¸¸é... + var dwarfInfo = new CharacterInfo("dwarf", E_TEAM.BLUE, 3); + var clericInfo = new CharacterInfo("cleric", E_TEAM.RED, 1); + + var dwarfBlock = _blockController.GenerateCharacter(dwarfInfo, 3, 0); + var blueList = new List(); + blueList.Add(dwarfBlock); + TeamListDict.Add(E_TEAM.BLUE, blueList); + + + var clericBlock = _blockController.GenerateCharacter(clericInfo, 7, 9); + var redList = new List(); + redList.Add(clericBlock); + TeamListDict.Add(E_TEAM.RED, redList); + } + + public void CharacterSelected(CharacterBlock block) + { + _blockController.Selected(block); + } + + public void CharacterMove(BackgroundBlock block) + { + _blockController.Move(block.CurrentX, block.CurrentY); + } +} \ No newline at end of file diff --git a/Assets/Scripts/GameManager.cs.meta b/Assets/Scripts/GameManager.cs.meta new file mode 100644 index 0000000..1e3db9e --- /dev/null +++ b/Assets/Scripts/GameManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9c452a852a0afce428e702a8995855b5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UnitySingleton.cs b/Assets/Scripts/UnitySingleton.cs new file mode 100644 index 0000000..b820acf --- /dev/null +++ b/Assets/Scripts/UnitySingleton.cs @@ -0,0 +1,93 @@ +using UnityEngine; + +namespace FirstVillain.Singleton +{ + public class UnitySingleton : MonoBehaviour where T : UnityEngine.Component + { + private static T _instance = null; + + public static T Instance + { + get + { + if (_instance == null) + { + string name = (typeof(T)).ToString(); + _instance = new GameObject(name).AddComponent(); + } + + return _instance; + } + } + private void Awake() + { + if (_instance != null && _instance != this) + { + Destroy(gameObject); + return; + } + else + { + _instance = this as T; + } + + DontDestroyOnLoad(gameObject); + + AwakeSingleton(); + } + + private void OnDestroy() + { + if (_instance == this) + { + _instance = null; + } + } + + protected virtual void AwakeSingleton() + { } + } + public class UnitySingletonOnce : MonoBehaviour where T : UnityEngine.Component + { + private static T _instance = null; + + public static T Instance + { + get + { + if (_instance == null) + { + string name = (typeof(T)).ToString(); + _instance = new GameObject(name).AddComponent(); + } + + return _instance; + } + } + private void Awake() + { + if (_instance != null && _instance != this) + { + Destroy(gameObject); + return; + } + else + { + _instance = this as T; + } + + AwakeSingleton(); + } + + private void OnDestroy() + { + if (_instance == this) + { + _instance = null; + } + } + + protected virtual void AwakeSingleton() + { } + } +} diff --git a/Assets/Scripts/UnitySingleton.cs.meta b/Assets/Scripts/UnitySingleton.cs.meta new file mode 100644 index 0000000..dd64378 --- /dev/null +++ b/Assets/Scripts/UnitySingleton.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 90bd63633f80b474ca7d669e20400570 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json new file mode 100644 index 0000000..5ff4398 --- /dev/null +++ b/Packages/manifest.json @@ -0,0 +1,44 @@ +{ + "dependencies": { + "com.unity.collab-proxy": "2.0.7", + "com.unity.feature.2d": "2.0.0", + 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