27 lines
595 B
C#
27 lines
595 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CharacterInfo
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{
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public string Name { get; private set; }
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public E_TEAM Team { get; private set; }
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public int MoveRange { get; private set; }
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public int CurrentX { get; private set; }
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public int CurrentY { get; private set; }
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public CharacterInfo(string name, E_TEAM team, int moveRange)
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{
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Name = name;
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Team = team;
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MoveRange = moveRange;
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}
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public void UpdatePosition(int x, int y)
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{
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CurrentX = x;
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CurrentY = y;
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}
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}
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