MiniGame-PushPush/Assets/Scripts/Etc/Enums.cs

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#region Stage
2023-10-04 20:20:04 +09:00
public enum E_TEAM
{
None,
Red,
Blue,
}
public enum E_STAGE_TYPE
{
Single_Adventure,
Single_TimeAttack,
}
public enum E_STAGE_STATE
{
Ready,
Playing,
Pause,
End,
}
#endregion Stage
#region UI
public enum E_UI_ROOT_TYPE
{
UI,
Loading,
System,
}
public enum E_UI_TYPE
{
UIPanelStage = 100,
UIPanelIntro,
UIPanelLoadingIntro,
UIPanelLobby,
}
#endregion UI
#region Table
public enum E_TABLE
{
JPropInfo,
JPlayer,
}
#endregion Table