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#region Stage
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public enum E_TEAM
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{
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None,
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Red,
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Blue,
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}
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public enum E_STAGE_TYPE
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{
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Single_Adventure,
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Single_TimeAttack,
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}
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public enum E_STAGE_STATE
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{
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Ready,
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Playing,
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Pause,
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End,
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}
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#endregion Stage
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#region UI
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public enum E_UI_ROOT_TYPE
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{
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UI,
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Loading,
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System,
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}
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public enum E_UI_TYPE
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{
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UIPanelStage = 100,
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UIPanelIntro,
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UIPanelLoadingIntro,
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}
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#endregion UI
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#region Table
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public enum E_TABLE
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{
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JPropInfo,
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JPlayer,
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}
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#endregion Table
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