26 lines
497 B
C#
26 lines
497 B
C#
using UnityEngine;
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namespace HowTungTung
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{
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public class InfiniteCellData
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{
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public int index;
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public Vector2 cellSize;
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public object data;
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public InfiniteCellData()
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{
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}
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public InfiniteCellData(Vector2 cellSize)
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{
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this.cellSize = cellSize;
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}
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public InfiniteCellData(Vector2 cellSize, object data)
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{
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this.cellSize = cellSize;
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this.data = data;
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}
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}
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} |