22 lines
575 B
C#
22 lines
575 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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public static class Extentions
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{
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public static void AddButtonListener(this Button button, UnityAction callback)
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{
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button.onClick.RemoveAllListeners();
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button.onClick.AddListener(callback);
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}
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public static void ResetTransform(this GameObject obj)
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{
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obj.transform.position = Vector3.zero;
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obj.transform.localScale = Vector3.one;
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obj.transform.localRotation = Quaternion.identity;
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}
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}
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