8701cac907
- 결과 화면 임시 추가 - 종료 후 로비 연결 추가
42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
using FirstVillain.Singleton;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SceneLoadManager : UnitySingleton<SceneLoadManager>
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{
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public void LoadSceneAsync(string sceneName, LoadSceneMode mode, Action onComplete)
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{
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if(mode == LoadSceneMode.Single)
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{
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//·Îµù »©°í UI Á¤¸®
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UIManager.Instance.ReleaseUI();
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}
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var handle = SceneManager.LoadSceneAsync(sceneName, mode);
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handle.completed += complete =>
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{
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onComplete?.Invoke();
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};
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}
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/// <summary>
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/// Load Scene with loading UI
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/// </summary>
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/// <param name="sceneName"></param>
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/// <param name="onComplete"></param>
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/// <param name="loadingUI"></param>
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public void LoadSceneAsync(string sceneName, Action onComplete, E_UI_TYPE loadingUI)
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{
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UIManager.Instance.OpenLoadingUI(loadingUI);
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UIManager.Instance.ReleaseUI();
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var handle = SceneManager.LoadSceneAsync(sceneName, LoadSceneMode.Single);
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handle.completed += complete =>
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{
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onComplete?.Invoke();
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};
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}
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}
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