MiniGame-PushPush/Assets/Scripts/Etc/Constants.cs

15 lines
382 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class Constants
{
public static readonly float PLAY_TIME = 20;
public static readonly int PLAYER_SPAWN_TIME = 3;
//TODO : 마우스 감도 조절 등에 변경 가능한지 확인 필요
public static readonly float CAM_TURN_SPEED = 40;
public static readonly float JUMP_FORCE = 3f;
}