MiniGame-PushPush/Assets/Scripts/Etc/Enums.cs
villaingames 8701cac907 Addressable 로드 비동기 -> 동기식으로 수정, 플레이 루틴 추가
- 결과 화면 임시 추가
- 종료 후 로비 연결 추가
2023-10-18 20:45:27 +09:00

57 lines
680 B
C#

#region Stage
public enum E_TEAM
{
None,
Red,
Blue,
}
public enum E_STAGE_TYPE
{
Single_Adventure,
Single_TimeAttack,
}
public enum E_STAGE_STATE
{
Ready,
Playing,
Pause,
End,
}
#endregion Stage
#region UI
public enum E_UI_ROOT_TYPE
{
UI,
Loading,
System,
}
public enum E_UI_TYPE
{
UIPanelIntro = 1,
UIPanelLoadingIntro,
UIPanelLoading,
UIPanelStage = 100,
UIPanelStageResult,
UIPanelLobby = 200,
UIPanelPlayerList,
}
#endregion UI
#region Table
public enum E_TABLE
{
JPropInfo,
JPlayer,
JPropRate,
JStageItem,
JStageItemEffect,
JStageReward,
JItem,
}
#endregion Table