MiniGame-PushPush/Assets/Scripts/Etc/Constants.cs

20 lines
549 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class Constants
{
public static readonly float PLAY_TIME = 20;
public static readonly int PLAYER_SPAWN_TIME = 3;
//TODO : 마우스 감도 조절 등에 변경 가능한지 확인 필요
public static readonly float CAM_TURN_SPEED = 40;
public static readonly float JUMP_FORCE = 3f;
//임시 최대값 세팅
public static readonly int STR_MAX = 60;
public static readonly float RANGE_MAX = 3f;
public static readonly float SPEED_MAX = 3f;
}