36 lines
1.1 KiB
Plaintext
36 lines
1.1 KiB
Plaintext
URP Compatibility
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The 'ETFX 2019.4.24f1 URP Upgrade' should work for 2019.4.24f1 and up.
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To apply it to your URP project, double-click it and press Import.
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If you have invisible particles in URP, this may be because of a couple of reasons:
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* Materials have Soft Particles enabled
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* You are using a 2D project template
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* You are using an Orthographic Camera
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To fix this problem for 3D projects:
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1. Enable Depth Texture in your SRP settings which can be found in the 'Edit/Project Settings/Graphics' menu.
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2. Make sure that 'Depth Texture' on your Main Camera is enabled.
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To fix this problem for 2D projects (or 3D projects with Orthographic Cameras):
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1. Select the materials in the asset that use the Standard Particle Shader.
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2. Disable the Soft Particles toggle in the inspector.
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Keep in mind that the purpose of Soft Particles is to make particles fade out near intersections with 3D geometry, and does not work for 2D sprites.
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Still having problems? Reach out here: https://archanor.com/support.html |