#region Stage public enum E_TEAM { None, Red, Blue, } public enum E_STAGE_TYPE { Single_Adventure, Single_TimeAttack, } public enum E_STAGE_STATE { Ready, Playing, Pause, End, } #endregion Stage #region UI public enum E_UI_ROOT_TYPE { UI, Loading, System, } public enum E_UI_TYPE { UIPanelIntro = 1, UIPanelLoadingIntro, UIPanelLoading, UIPanelStage = 100, UIPanelStageResult, UIPanelLobby = 200, UIPanelPlayerList, } #endregion UI #region Table public enum E_TABLE { JPropInfo, JPlayer, JPropRate, JStageItem, JStageItemEffect, JStageReward, JItem, } #endregion Table