using FirstVillain.EventBus; using System.Collections; using System.Collections.Generic; using UnityEngine; public class LobbySceneController : MonoBehaviour { private void Awake() { EventBus.Instance.Subscribe(OnStartLobby); } private void OnDestroy() { EventBus.Instance.Unsubscribe(OnStartLobby); } private void OnStartLobby(EventStartLobby e) { UIManager.Instance.ResetUICam(); //·Îºñ UI Open UIManager.Instance.OpenUI(E_UI_TYPE.UIPanelLobby); UIManager.Instance.CloseLoadingUI(); } }