URP Compatibility ----------------- The 'ETFX 2019.4.24f1 URP Upgrade' should work for 2019.4.24f1 and up. To apply it to your URP project, double-click it and press Import. ----------------- If you have invisible particles in URP, this may be because of a couple of reasons: * Materials have Soft Particles enabled * You are using a 2D project template * You are using an Orthographic Camera -- To fix this problem for 3D projects: 1. Enable Depth Texture in your SRP settings which can be found in the 'Edit/Project Settings/Graphics' menu. 2. Make sure that 'Depth Texture' on your Main Camera is enabled. -- To fix this problem for 2D projects (or 3D projects with Orthographic Cameras): 1. Select the materials in the asset that use the Standard Particle Shader. 2. Disable the Soft Particles toggle in the inspector. ----------------- Keep in mind that the purpose of Soft Particles is to make particles fade out near intersections with 3D geometry, and does not work for 2D sprites. ----------------- Still having problems? Reach out here: https://archanor.com/support.html