MiniGame-PushPush/Assets/Scripts/Data/PlayerInfo.cs

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2023-10-04 20:20:04 +09:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerInfo
{
public int STR { get; private set; }
public int RANGE { get; private set; }
public float SPEED { get; private set; }
}