28 lines
617 B
C#
28 lines
617 B
C#
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using FirstVillain.EventBus;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class UIPanelIntro : UIBase
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{
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[SerializeField] private Button _startButton;
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public void Start()
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{
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_startButton.AddButtonListener(OnClickStart);
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}
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public void OnClickStart()
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{
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SceneLoadManager.Instance.LoadSceneAsync("Lobby", OnCompleteLoad, E_UI_TYPE.UIPanelLoadingIntro);
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}
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public void OnCompleteLoad()
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{
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EventBus.Instance.Publish(new EventStartLobby());
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Close();
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}
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}
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