2023-10-12 19:12:46 +09:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UIBase : MonoBehaviour
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{
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public E_UI_ROOT_TYPE UI_ROOT_TYPE { get; private set; }
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public void SetUIBaseType(E_UI_ROOT_TYPE type)
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{
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UI_ROOT_TYPE = type;
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}
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public virtual void Open()
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{
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gameObject.SetActive(true);
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}
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public void Close()
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{
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2023-10-24 19:12:04 +09:00
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UIManager.Instance.CloseUI();
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2023-10-12 19:12:46 +09:00
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}
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public virtual void CloseAction()
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{
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}
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}
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