21 lines
433 B
C#
21 lines
433 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Pool;
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namespace FirstVillain.ObjectPool
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{
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public class PoolItem
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{
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public string Path { get; private set; }
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public IObjectPool<GameObject> Pool { get; private set; }
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public PoolItem(string path, ObjectPool<GameObject> pool)
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{
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Path = path;
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Pool = pool;
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}
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}
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}
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