AssetBase/Assets/InfinityScrollView/Scripts/VerticalGridInfiniteScrollView.cs
firstvillain a07dbf23a5 Initialize git
- infinity scroll view imported
2023-08-15 15:58:32 +09:00

125 lines
4.5 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace HowTungTung
{
public class VerticalGridInfiniteScrollView : InfiniteScrollView
{
public bool isAtTop = true;
public bool isAtBottom = true;
public int columeCount = 1;
protected override void OnValueChanged(Vector2 normalizedPosition)
{
if (columeCount <= 0)
{
columeCount = 1;
}
float viewportInterval = scrollRect.viewport.rect.height;
float minViewport = scrollRect.content.anchoredPosition.y;
Vector2 viewportRange = new Vector2(minViewport, minViewport + viewportInterval);
float contentHeight = padding.x;
for (int i = 0; i < dataList.Count; i += columeCount)
{
for (int j = 0; j < columeCount; j++)
{
int index = i + j;
if (index >= dataList.Count)
break;
var visibleRange = new Vector2(contentHeight, contentHeight + dataList[index].cellSize.y);
if (visibleRange.y < viewportRange.x || visibleRange.x > viewportRange.y)
{
RecycleCell(index);
}
}
contentHeight += dataList[i].cellSize.y + spacing;
}
contentHeight = padding.x;
for (int i = 0; i < dataList.Count; i += columeCount)
{
for (int j = 0; j < columeCount; j++)
{
int index = i + j;
if (index >= dataList.Count)
break;
var visibleRange = new Vector2(contentHeight, contentHeight + dataList[index].cellSize.y);
if (visibleRange.y >= viewportRange.x && visibleRange.x <= viewportRange.y)
{
SetupCell(index, new Vector2((dataList[index].cellSize.x + spacing) * j, -contentHeight));
if (visibleRange.y >= viewportRange.x)
cellList[index].transform.SetAsLastSibling();
else
cellList[index].transform.SetAsFirstSibling();
}
}
contentHeight += dataList[i].cellSize.y + spacing;
}
if (scrollRect.content.sizeDelta.y > viewportInterval)
{
isAtTop = viewportRange.x + extendVisibleRange <= dataList[0].cellSize.y;
isAtBottom = scrollRect.content.sizeDelta.y - viewportRange.y + extendVisibleRange <= dataList[dataList.Count - 1].cellSize.y;
}
else
{
isAtTop = true;
isAtBottom = true;
}
}
public sealed override void Refresh()
{
if (!IsInitialized)
{
Initialize();
}
if (scrollRect.viewport.rect.height == 0)
StartCoroutine(DelayToRefresh());
else
DoRefresh();
}
private void DoRefresh()
{
float height = padding.x;
for (int i = 0; i < dataList.Count; i += columeCount)
{
height += dataList[i].cellSize.y + spacing;
}
for (int i = 0; i < cellList.Count; i++)
{
RecycleCell(i);
}
height += padding.y;
scrollRect.content.sizeDelta = new Vector2(scrollRect.content.sizeDelta.x, height);
OnValueChanged(scrollRect.normalizedPosition);
onRefresh?.Invoke();
}
private IEnumerator DelayToRefresh()
{
yield return waitEndOfFrame;
DoRefresh();
}
public override void Snap(int index, float duration)
{
if (!IsInitialized)
return;
if (index >= dataList.Count)
return;
var rowNumber = index / columeCount;
var height = padding.x;
for (int i = 0; i < rowNumber; i++)
{
height += dataList[i * columeCount].cellSize.y + spacing;
}
height = Mathf.Min(scrollRect.content.rect.height - scrollRect.viewport.rect.height, height);
if (scrollRect.content.anchoredPosition.y != height)
{
DoSnapping(new Vector2(0, height), duration);
}
}
}
}