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2 Commits
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26b316d431
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26b316d431 | ||
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5d2ce2ae7e |
8
Assets/EventManager.meta
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8
Assets/EventManager.meta
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fileFormatVersion: 2
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guid: 369587a5e18126349b07b3a1e7c9abe5
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folderAsset: yes
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DefaultImporter:
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8
Assets/EventManager/Scripts.meta
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8
Assets/EventManager/Scripts.meta
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fileFormatVersion: 2
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guid: a8734ea3ee422854a8491e4ea1703e8f
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folderAsset: yes
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14
Assets/EventManager/Scripts/CommonEvents.cs
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14
Assets/EventManager/Scripts/CommonEvents.cs
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@ -0,0 +1,14 @@
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public class CommonEventBase
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{
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private int _errorCode;
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public int ErrorCode
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{
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get { return _errorCode; }
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set { _errorCode = value; }
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}
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}
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public class CustomEvent : CommonEventBase
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{
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}
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11
Assets/EventManager/Scripts/CommonEvents.cs.meta
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11
Assets/EventManager/Scripts/CommonEvents.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 20c6a74d993d2514185dafb53f2b6ee9
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MonoImporter:
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userData:
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65
Assets/EventManager/Scripts/EventManager.cs
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65
Assets/EventManager/Scripts/EventManager.cs
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using FirstVillain.Singleton;
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using System;
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using System.Collections.Generic;
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namespace FirstVillain.Event
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{
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public class EventManager : UnitySingleton<EventManager>
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{
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public delegate void EventDelegate<T>(T cEvent) where T : CommonEventBase;
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private delegate void EventDelegate(CommonEventBase cEvent);
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private Dictionary<Type, EventDelegate> _delegateDict = new();
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private Dictionary<Delegate, EventDelegate> _delegateLookupDict = new();
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private void AddListener<T>(EventDelegate<T> callback) where T : CommonEventBase
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{
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EventDelegate newDelegate = e => callback(e as T);
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_delegateLookupDict[callback] = newDelegate;
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var type = typeof(T);
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if (!_delegateDict.TryGetValue(type, out EventDelegate tempDeletage))
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{
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_delegateDict[type] = tempDeletage;
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}
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_delegateDict[type] += newDelegate;
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}
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public void DelListener<T>(EventDelegate<T> callback) where T : CommonEventBase
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{
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if (_delegateLookupDict.TryGetValue(callback, out EventDelegate targetDelegate))
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{
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var type = typeof(T);
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if (_delegateDict.TryGetValue(type, out EventDelegate tempDelegate))
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{
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tempDelegate -= targetDelegate;
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if (tempDelegate == null)
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{
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_delegateDict.Remove(type);
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_delegateLookupDict.Remove(callback);
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}
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else
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{
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_delegateDict[type] = tempDelegate;
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}
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}
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}
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}
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public static void ExecuteEvent(CommonEventBase cEvent)
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{
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if (Instance._delegateDict.TryGetValue(cEvent.GetType(), out EventDelegate callback))
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{
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callback.Invoke(cEvent);
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}
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}
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public void Clear()
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{
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_delegateDict.Clear();
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_delegateLookupDict.Clear();
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}
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}
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}
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11
Assets/EventManager/Scripts/EventManager.cs.meta
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11
Assets/EventManager/Scripts/EventManager.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 4e9bec8da5b8dd848a2fe26b3a997ba1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Singleton.meta
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8
Assets/Singleton.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 46c57a5edc113954c92ea81e20be4682
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
8
Assets/Singleton/Scripts.meta
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8
Assets/Singleton/Scripts.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 79590437eab636d45b613b2bcda6a904
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
93
Assets/Singleton/Scripts/UnitySingleton.cs
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93
Assets/Singleton/Scripts/UnitySingleton.cs
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@ -0,0 +1,93 @@
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using UnityEngine;
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namespace FirstVillain.Singleton
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{
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public class UnitySingleton<T> : MonoBehaviour where T : UnityEngine.Component
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{
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private static T _instance = null;
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public static T Instance
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{
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get
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{
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if (_instance == null)
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{
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string name = (typeof(T)).ToString();
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_instance = new GameObject(name).AddComponent<T>();
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}
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return _instance;
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}
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}
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private void Awake()
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{
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if (_instance != null && _instance != this)
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{
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Destroy(gameObject);
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return;
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}
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else
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{
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_instance = this as T;
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}
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DontDestroyOnLoad(gameObject);
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AwakeSingleton();
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}
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private void OnDestroy()
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{
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if (_instance == this)
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{
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_instance = null;
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}
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}
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protected virtual void AwakeSingleton()
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{ }
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}
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public class UnitySingletonOnce<T> : MonoBehaviour where T : UnityEngine.Component
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{
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private static T _instance = null;
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public static T Instance
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{
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get
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{
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if (_instance == null)
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{
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string name = (typeof(T)).ToString();
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_instance = new GameObject(name).AddComponent<T>();
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}
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return _instance;
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}
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}
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private void Awake()
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{
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if (_instance != null && _instance != this)
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{
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Destroy(gameObject);
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return;
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}
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else
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{
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_instance = this as T;
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}
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AwakeSingleton();
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}
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private void OnDestroy()
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{
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if (_instance == this)
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{
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_instance = null;
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}
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}
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protected virtual void AwakeSingleton()
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{ }
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}
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}
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11
Assets/Singleton/Scripts/UnitySingleton.cs.meta
Normal file
11
Assets/Singleton/Scripts/UnitySingleton.cs.meta
Normal file
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@ -0,0 +1,11 @@
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|||
fileFormatVersion: 2
|
||||
guid: 777a878dd9f43e349ac20fcd7e63dc31
|
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
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