AssetBase/Assets/FirstVillain/Extensions/TransformExtension.cs

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using UnityEngine;
public static class TransformExtension
{
public static void DetroyChildren(this Transform transform)
{
foreach (var child in transform)
{
GameObject.Destroy(((Transform)child).gameObject);
}
}
public static Transform Reset(this Transform transform, Transform parent = null)
{
if (parent != null)
{
transform.SetParent(parent);
}
transform.localPosition = Vector3.zero;
transform.localRotation = Quaternion.identity;
transform.localScale = Vector3.one;
return transform;
}
public static RectTransform Reset(this RectTransform rectTransform, Transform parent, Vector2 deltaSize = default(Vector2))
{
if (parent != null)
{
rectTransform.SetParent(parent);
}
rectTransform.anchoredPosition = Vector2.zero;
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, deltaSize.x);
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, deltaSize.y);
rectTransform.localScale = Vector3.one;
rectTransform.localRotation = Quaternion.identity;
return rectTransform;
}
}