메뉴 추가
|
@ -50,10 +50,14 @@ Material:
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Flip: {r: 1, g: 1, b: 1, a: 1}
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- _PlayerColor: {r: 1, g: 0.27273694, b: 0, a: 0}
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- _PlayerColor: {r: 1, g: 1, b: 1, a: 1}
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- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
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m_BuildTextureStacks: []
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@ -18,27 +18,12 @@
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@ -98,6 +83,21 @@
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"m_GroupDatas": [],
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@ -503,13 +503,13 @@
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@ -526,10 +526,10 @@
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"m_Id": "d23d679d31bd4e9db151d25320013ea0"
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@ -601,6 +601,63 @@
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"m_SerializedDescriptor": "SurfaceDescription.Alpha"
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"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
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@ -875,39 +932,6 @@
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"m_Labels": []
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"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
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@ -932,30 +956,6 @@
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
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@ -1028,6 +1028,39 @@
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{
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"m_SGVersion": 0,
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"m_Name": "VertexDescription.Tangent",
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"m_SerializedDescriptor": "VertexDescription.Tangent"
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{
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"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
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@ -1052,30 +1085,6 @@
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{
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"m_Type": "UnityEditor.ShaderGraph.CategoryData",
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@ -1133,6 +1142,30 @@
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{
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"m_Space": 0
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
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@ -1205,6 +1238,39 @@
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.BlockNode",
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"m_ObjectId": "3a871174e9e44e51b45d2fa37bc608c4",
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"m_Group": {
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"m_Id": ""
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},
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"m_Name": "SurfaceDescription.NormalTS",
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"m_DrawState": {
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"m_Position": {
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"serializedVersion": "2",
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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"m_SerializableColors": []
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},
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"m_SerializedDescriptor": "SurfaceDescription.NormalTS"
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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@ -1383,21 +1449,6 @@
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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"m_ObjectId": "4a4d5be93fb3466eb35dbe480d8f13fb",
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"m_DisplayName": "Alpha",
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"m_SlotType": 0,
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"m_Hidden": false,
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"m_ShaderOutputName": "Alpha",
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"m_StageCapability": 2,
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"m_Value": 1.0,
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"m_DefaultValue": 1.0,
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"m_Labels": []
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.MultiplyNode",
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@ -1702,6 +1753,30 @@
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{
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}
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{
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"m_SGVersion": 1,
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"m_Type": "UnityEditor.ShaderGraph.ColorNode",
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@ -1796,11 +1871,11 @@
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.BlockNode",
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"m_ObjectId": "6b756f7f7c4d4ab084e41d5fd3d0772c",
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"m_ObjectId": "6c1bfd454b65481fb5eca80632e71c25",
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"m_DrawState": {
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"m_Position": {
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@ -1813,7 +1888,7 @@
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|
@ -1823,7 +1898,7 @@
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"m_CustomColors": {
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@ -1993,30 +2068,6 @@
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{
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Normal file
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.UI;
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